If, like me, you’re a total novice at gaming, getting started in game development is no small task. A good game idea gives you a huge head start, but the challenges of graphic design, sound design, 2D versus 3D, and how to support a variety of platforms and devices can distract and overwhelm. And then there’s the actual coding.
To help you with the coding as well as other gaming aspects, many online tutorials are available. Here are some that I found:
Good collection of tutorials on various levels. This site shows the publish date of each tutorial.
Contains lots of up-to-date samples. This site shows the publish date of each tutorial and lets you sort by Most Recent, Most Commented, or Alphabetical.
This is not the gaming area of ActiveTuts, but it has some great ActionScript utilities and apps. This site shows the publish date of each tutorial and lets you sort by Most Recent, Most Commented, or Alphabetical.
Some of these tutorials are quite old. The site doesn’t display the publish dates and doesn’t allow sorting.
A useful list of Flash tutorial resources.
Unfortunately, the most recent post is from 2007. This page offers lots of filtering widgets.
This page is not ActionScript-specific. It lists the steps and requirements for implementing a Massive Multiplayer Online Role-Playing Game (MMORPG). It is rather old (dated 2004), but the advice is still thought-provoking if not always relevant to mobile platforms.
This page introduces the Starling 2D framework. Near the bottom of the page, find a link titled “Click to download (Introducing Starling – rev. 1.2.5)”. This PDF download contains a lengthy Starling tutorial written by Adobe evangelist Thibault Imbert.
And for the most challenging and cutting edge information on game development with ActionScript, you can’t do better than the four Adobe gaming evangelists’ blogs: